#include "OgreGlobal.h"

Ogre::SceneManager* mSceneMgr ;

Ogre::RenderWindow* mWindow;

Ogre::Camera* mCamera;    

Ogre::Viewport* mView;  

Ogre::Root* mRoot ;   

Ogre::Light* mLight;    

Ogre::RaySceneQuery* gRaySceneQuery = 0;

int gCurrMouseX;
int gCurrMouseY;
int gOWindowsW;
int gOWindowsH;
